cpu - WIP - Continue removing material that has to move elsewhere so that this can be treated as a library

This commit is contained in:
n loewen 2023-08-28 16:55:24 -04:00
parent b173d46cb6
commit b7d13087e6
1 changed files with 57 additions and 144 deletions

View File

@ -3,7 +3,7 @@ const readlineSync = require('readline-sync');
const {
INITIAL_IP_ADDRESS,
DEFAULT_CYCLE_LIMIT,
DEFAULT_CYCLE_LIMIT: CYCLE_LIMIT,
KEYPAD_ADDR,
KEY_MAP,
} = require('./machine.config');
@ -29,6 +29,7 @@ const CPU = {
/** Debug info **/
debug: {
sourceInfo: null,
previousIP: 0,
currentInstruction: {
opcode: null,
@ -40,12 +41,17 @@ const CPU = {
/** Functions that update state **/
/** @param {Uint8Array} data */
/** @param {Uint8Array} data **/
loadMemory(data) {
this.state.memory = new Uint8Array(256);
this.state.memory.set(data, 0);
},
/** @param {Array} info **/ // TODO type info
loadSourceInfo(info) {
this.debug.sourceInfo = info;
},
incrementIP(offset) {
this.state.previousIP = this.state.IP;
this.state.IP = this.state.IP + offset;
@ -59,13 +65,52 @@ const CPU = {
updateFlagZero() { this.state.flags.Z = this.state.acc === 0; },
updateFlagNegative() { this.state.acc & 128 ? this.state.flags.N = true : this.state.flags.N = false },
/**
* Load code into memory and set CPU state to "state.running"
* @param {Uint8Array} code - Machine code to load
**/
startCPU(code) {
CPU.loadMemory(code);
CPU.state.running = true;
},
/** Execute the next instruction in memory **/
stepCPU() {
CPU.cycleStartCallbacks.forEach((fn) => fn());
if (CPU.state.IP >= CPU.state.memory.length) {
console.error('HALTING - IP greater than memory size'); // TODO -- should this throw an error instead?
CPU.state.running = false;
} else {
CPU.debug.currentInstruction.opcode = CPU.state.memory[CPU.state.IP];
CPU.debug.currentInstruction.operand = CPU.state.memory[CPU.state.IP+1];
let executeInstruction = opcodes2mnemonics[CPU.debug.currentInstruction.opcode];
if (typeof executeInstruction === 'undefined') { failInvalidOpcode(); }
executeInstruction(CPU.debug.currentInstruction.operand);
CPU.debug.cycleCounter += 1;
}
// Temporary limit as a lazy way to halt infinite loops
if ((CYCLE_LIMIT > 0) && CPU.debug.cycleCounter >= CYCLE_LIMIT) {
console.warn(' HALTING - reached cycle limit'); // TODO -- throw error?
CPU.state.running = false;
}
if (!CPU.state.running) process.exit();
CPU.cycleEndCallbacks.forEach((fn) => fn());
},
/** Hooks **/
onTickHooks: [],
cycleStartCallbacks: [],
cycleEndCallbacks: [],
/** @param {function} fn **/
onTick(fn) { this.onTickHooks.push(fn) },
onCycleStart(fn) { this.cycleStartCallbacks.push(fn) },
onCycleEnd(fn) { this.cycleEndCallbacks.push(fn) },
}
@ -296,144 +341,12 @@ const opcodes2mnemonics = {
15: (operand) => Instructions.no_op(),
};
/**
* Load code into memory and set CPU state to "state.running"
* @param {Uint8Array} code - Machine code to load
**/
function startCPU(code) {
CPU.loadMemory(code);
CPU.debug.cycleCounter = 0;
CPU.state.running = true;
// FIXME: This conflicts with single-stepping
// (you can single-step, but keys aren't passed
// through to the Cardiograph)
//
// -> The fix is maybe to remove readlineSync,
// and instead stash the keypress into a buffer variable.*
// Then have the stepping function check that buffer,
// and then clear the buffer, each time it runs.
//
// * If it's in the set of keys that are relevant
// to single-stepping.
// Start listening for keypresses...
readline.emitKeypressEvents(process.stdin);
if (process.stdin.setRawMode != null) {
process.stdin.setRawMode(true);
}
process.stdin.on('keypress', (str, key) => { // TODO: is it possible to turn this off again?
if (key.sequence === '\x03') process.exit();
let name = key.name.toUpperCase();
if (name in KEY_MAP) {
CPU.state.memory[KEYPAD_ADDR] = KEY_MAP[name];
}
});
}
/**
* Execute just the next instruction in memory
* @param {Object} debugInfo
* @param {Boolean} [debug] - Print machine status and the line of code being executed
**/
async function stepCPU(debugInfo, debug = false, prettyPrintDisplay = false) {
if (CPU.state.IP >= CPU.state.memory.length) {
console.error('HALTING - IP greater than memory size');
CPU.state.running = false;
process.exit();
} else {
CPU.debug.currentInstruction.opcode = CPU.state.memory[CPU.state.IP];
CPU.debug.currentInstruction.operand = CPU.state.memory[CPU.state.IP+1];
let executeInstruction = opcodes2mnemonics[CPU.debug.currentInstruction.opcode];
if (typeof executeInstruction === 'undefined') {
let info = debugInfo[CPU.previousIP];
console.error();
console.error(`Error: Invalid opcode`);
console.error(` Executing $${num2hex(info.machine[0])} $${num2hex(info.machine[1])}`);
console.error(` from line ${info.lineNumber}: ${info.source}`);
process.exit();
}
executeInstruction(CPU.debug.currentInstruction.operand);
CPU.debug.cycleCounter += 1;
}
logCPUState(debugInfo, debug, prettyPrintDisplay);
if (DEFAULT_CYCLE_LIMIT) { // Temporary limit as a lazy way to halt infinite loops
if (CPU.debug.cycleCounter >= DEFAULT_CYCLE_LIMIT) {
console.warn(' HALTING - reached cycle limit');
CPU.state.running = false;
}
}
if (!CPU.state.running) process.exit();
}
/**
* @param {Uint8Array} code - Machine code to run
* @param {Object} debugInfo TODO type
* @param {Boolean} [debug] - Enable/disable debugging printouts
* @param {Boolean} [singleStep]
* @param {Boolean} [prettyPrint] - Print display with black and white emoji, instead of in hex
* @param {Number} [clockSpeed] - CPU clock speed in milliseconds
**/
exports.runProgram =
(code, debugInfo, debug=false, singleStep=false, prettyPrint=false, clockSpeed=100) => {
if (singleStep) {
this.singleStepProgram(code, debugInfo, debug, prettyPrint);
} else {
startCPU(code);
// Animate the output by pausing between steps
const loop = setInterval(async () => {
stepCPU(debugInfo, debug, prettyPrint);
if (!CPU.state.running) {
logCPUState(debugInfo, debug, prettyPrint);
console.log('Halted');
process.exit();
}
}, clockSpeed);
}
};
/**
* @param {Uint8Array} code - Machine code to run
* @param {any} debugInfo - TODO
* @param {Boolean} [debug] - Enable/disable debugging printouts
* @param {Boolean} [prettyPrintDisplay] - Print display using black and white emoji
**/
exports.singleStepProgram = (code, debugInfo, debug = false, prettyPrintDisplay = false) => {
startCPU(code);
while (CPU.state.running) {
stepCPU(debugInfo, debug, prettyPrintDisplay);
// FIXME: this prevents exiting with Ctrl+C:
let key = readlineSync.keyIn('S to step, Q to quit > ', {
limit: ['s', 'S', 'q', 'Q'],
});
if (key.toLowerCase() === 'q') { process.exit(); }
console.log();
}
}
// FUNCTIONS THAT PULL INFO FROM STATE TO DISPLAY
/**
* @param {Boolean} [debug] - Enable/disable debugging printouts
**/
function logCPUState(debugInfo, debug = false, prettyPrintDisplay = false) {
debugInfo = debugInfo[CPU.previousIP] !== 'undefined' ? debugInfo[CPU.previousIP] : false;
console.group(`Step ${CPU.debug.cycleCounter}`);
console.log();
if (!debug) console.clear();
display.show(CPU.state.memory, prettyPrintDisplay);
console.log();
if (debugInfo) {
console.log(`Line ${debugInfo.lineNumber}: ${debugInfo.source}`);
console.log();
}
console.log('Mnemonic:', CPU.debug.currentInstruction.mnemonic);
console.log(`Machine: $${num2hex(CPU.debug.currentInstruction.opcode)} $${num2hex(CPU.debug.currentInstruction.operand)}`);
console.log();
console.log(`IP: $${num2hex(CPU.state.IP)} Acc: $${num2hex(CPU.state.acc)} ONZC ${bool2bit(CPU.state.flags.O)}${bool2bit(CPU.state.flags.N)}${bool2bit(CPU.state.flags.Z)}${bool2bit(CPU.state.flags.C)}`);
console.log(`KEY: $${num2hex(CPU.state.memory[KEYPAD_ADDR])}  ${CPU.state.running ? "state.running" : "halted" }`);
console.log();
console.log();
console.groupEnd();
};
function failInvalidOpcode() {
let info = CPU.debug.sourceInfo[CPU.previousIP];
console.error();
console.error(`Error: Invalid opcode`);
console.error(` Executing $${num2hex(info.machine[0])} $${num2hex(info.machine[1])}`);
console.error(` from line ${info.lineNumber}: ${info.source}`);
process.exit();
}