cardiograph-computer/simulator.js

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const { INITIAL_IP_ADDRESS, CYCLE_LIMIT } = require('./machine.config');
const { num2hex, num2bin_4bit } = require('./logging.js');
const display = require('./display.js');
// STATE
const CPU = {
running: false,
IP: INITIAL_IP_ADDRESS,
FLAGS: 0, // A bit field! 0000 = NZOC
Acc: 0,
memory: null,
currentInstruction: {
opcode: null,
operand: null,
mnemonic: null,
},
/** @param {Uint8Array} data */
loadMemory: (data) => {
if (data.length > 256) { throw new Error("Out of memory error (program too long)"); }
CPU.memory = data;
},
setFlagNegative: () => { CPU.FLAGS |= 8 },
setFlagZero: () => { CPU.FLAGS |= 4 },
setFlagOverflow: () => { CPU.FLAGS |= 2 },
setFlagCarry: () => { CPU.FLAGS |= 1 },
unsetFlagNegative: () => { CPU.FLAGS &= ~8 },
unsetFlagZero: () => { CPU.FLAGS &= ~4 },
unsetFlagOverflow: () => { CPU.FLAGS &= ~2 },
unsetFlagCarry: () => { CPU.FLAGS &= ~1 },
updateFlagZero: () => {
if (CPU.Acc === 0) {
CPU.setFlagZero();
} else {
CPU.unsetFlagZero();
}
},
updateFlagNegative: () => {
CPU.Acc & 128 ? CPU.setFlagNegative : CPU.unsetFlagNegative },
}
// FUNCTIONS THAT MODIFY STATE
const Instructions = {
end: () => {
CPU.currentInstruction.mnemonic = 'END';
CPU.running = false;
},
store_lit: (lit) => {
CPU.currentInstruction.mnemonic = 'STO lit';
CPU.memory[lit] = CPU.Acc;
CPU.IP = CPU.IP += 2;
},
store_addr: (addr) => {
CPU.currentInstruction.mnemonic = 'STO addr';
CPU.memory[CPU.memory[addr]] = CPU.Acc;
CPU.IP = CPU.IP += 2;
},
load_lit: (lit) => {
CPU.currentInstruction.mnemonic = 'LDA lit';
CPU.Acc = lit;
CPU.updateFlagNegative();
CPU.updateFlagZero();
CPU.IP = CPU.IP += 2;
},
load_addr: (addr) => {
CPU.currentInstruction.mnemonic = `LDA addr; @ addr: ${num2hex(CPU.memory[addr])}`;
CPU.Acc = CPU.memory[addr];
CPU.updateFlagNegative();
CPU.updateFlagZero();
CPU.IP = CPU.IP += 2;
},
add_lit: (lit) => {
CPU.currentInstruction.mnemonic = 'ADD lit';
// Calculate sum
let sum = CPU.Acc + lit;
if (sum > 255) {
CPU.setFlagCarry();
sum = (sum % 255) - 1;
} else {
CPU.unsetFlagCarry();
}
// Calculate overflow flag status
let bitSixCarry = 0;
if ((CPU.Acc & 64) && (lit & 64)) { bitSixCarry = 1; }
let overflow = bitSixCarry ^ (CPU.FLAGS & 1)
if (overflow) {
CPU.setFlagOverflow();
} else {
CPU.unsetFlagOverflow();
}
CPU.Acc = sum;
CPU.updateFlagNegative();
CPU.updateFlagZero();
CPU.IP = CPU.IP += 2;
},
add_addr: (addr) => {
CPU.currentInstruction.mnemonic = 'ADD addr';
// Calculate sum
let sum = CPU.Acc + CPU.memory[addr];
if (sum > 255) {
CPU.setFlagCarry();
sum = (sum % 255) - 1;
} else {
CPU.unsetFlagCarry();
}
// Calculate overflow flag status
let bitSixCarry = 0;
if ((CPU.Acc & 64) && (addr & 64)) { bitSixCarry = 1; }
let overflow = bitSixCarry ^ (CPU.FLAGS & 1)
if (overflow) {
CPU.setFlagOverflow();
} else {
CPU.unsetFlagOverflow();
}
CPU.Acc = sum;
CPU.updateFlagNegative();
CPU.updateFlagZero();
CPU.IP = CPU.IP += 2;
},
sub_lit: (lit) => {
CPU.currentInstruction.mnemonic = 'SUB lit';
// Calculate sum
let sum = CPU.Acc - lit;
if (sum < 0) {
CPU.setFlagCarry();
sum = sum + 256;
} else {
CPU.unsetFlagCarry();
}
// Calculate overflow flag status
let bitSixCarry = 0;
if ((CPU.Acc & 64) && (lit & 64)) { bitSixCarry = 1; }
let overflow = bitSixCarry ^ (CPU.FLAGS & 1)
if (overflow) {
CPU.setFlagOverflow();
} else {
CPU.unsetFlagOverflow();
}
CPU.Acc = sum;
CPU.updateFlagNegative();
CPU.updateFlagZero();
CPU.IP = CPU.IP += 2;
},
sub_addr: (addr) => {
CPU.currentInstruction.mnemonic = 'SUB addr';
// Calculate sum
let sum = CPU.Acc - CPU.memory[addr];
if (sum < 0) {
CPU.setFlagCarry();
sum = sum + 256;
} else {
CPU.unsetFlagCarry();
}
// Calculate overflow flag status
let bitSixCarry = 0;
if ((CPU.Acc & 64) && (addr & 64)) { bitSixCarry = 1; }
let overflow = bitSixCarry ^ (CPU.FLAGS & 1)
if (overflow) {
CPU.setFlagOverflow();
} else {
CPU.unsetFlagOverflow();
}
CPU.Acc = sum;
CPU.updateFlagNegative();
CPU.updateFlagZero();
CPU.IP = CPU.IP += 2;
},
hop_lit: (lit) => {
CPU.currentInstruction.mnemonic = `HOP lit; IP+2: ${CPU.memory[CPU.IP+2]}, IP+3: ${CPU.memory[CPU.IP+3]}`;
if (CPU.Acc === lit) {
CPU.IP += 4;
} else {
CPU.IP += 2;
}
},
hop_addr: (addr) => {
CPU.currentInstruction.mnemonic = 'HOP addr';
if (CPU.Acc === CPU.memory[addr]) {
CPU.IP += 4;
} else {
CPU.IP += 2;
}
},
jump_lit: (lit) => {
CPU.currentInstruction.mnemonic = 'JMP lit';
CPU.IP = lit;
},
jump_addr: (addr) => {
CPU.currentInstruction.mnemonic = 'JMP addr';
CPU.IP = CPU.memory[addr];
},
flag_toggle: (flagNum) => {
CPU.currentInstruction.mnemonic = 'FTG';
let mask = null;
if (flagNum === 0) { mask = 1; }
if (flagNum === 1) { mask = 2; }
if (flagNum === 2) { mask = 4; }
if (flagNum === 3) { mask = 8; }
if (mask === null) { throw new Error('Invalid flag number'); }
CPU.FLAGS = CPU.FLAGS ^= mask;
CPU.IP += 2;
},
flag_hop: (flagNum) => {
CPU.currentInstruction.mnemonic = `FHP; IP+2: ${CPU.memory[CPU.IP+2]}, IP+3: ${CPU.memory[CPU.IP+3]}`;
let mask = null;
if (flagNum === 0) { mask = 1; }
if (flagNum === 1) { mask = 2; }
if (flagNum === 2) { mask = 4; }
if (flagNum === 3) { mask = 8; }
if (mask === null) { throw new Error('Invalid flag number'); }
if (CPU.FLAGS & mask) {
CPU.IP += 4;
} else {
CPU.IP += 2;
}
},
no_op: () => {
CPU.currentInstruction.mnemonic = `NOP`;
CPU.IP += 2;
},
}
const opcodes2mnemonics = {
0: (operand) => Instructions.end(),
1: (operand) => Instructions.store_lit(operand),
2: (operand) => Instructions.store_addr(operand),
3: (operand) => Instructions.load_lit(operand),
4: (operand) => Instructions.load_addr(operand),
5: (operand) => Instructions.add_lit(operand),
6: (operand) => Instructions.add_addr(operand),
7: (operand) => Instructions.sub_lit(operand),
8: (operand) => Instructions.sub_addr(operand),
9: (operand) => Instructions.hop_lit(operand),
10: (operand) => Instructions.hop_addr(operand),
11: (operand) => Instructions.jump_lit(operand),
12: (operand) => Instructions.jump_addr(operand),
13: (operand) => Instructions.flag_toggle(operand),
14: (operand) => Instructions.flag_hop(operand),
15: (operand) => Instructions.no_op(),
};
/**
* Load code into memory and set CPU state to "running"
* @param {Uint8Array} code - Machine code to load
**/
function startCPU(code) {
CPU.loadMemory(code);
CPU.running = true;
}
/**
* Execute just the next instruction in memory
**/
function stepCPU() {
CPU.currentInstruction.opcode = CPU.memory[CPU.IP];
CPU.currentInstruction.operand = CPU.memory[CPU.IP+1];
let executeInstruction = opcodes2mnemonics[CPU.currentInstruction.opcode];
executeInstruction(CPU.currentInstruction.operand);
}
/**
* @param {Uint8Array} code - Machine code to run
* @param {Boolean} [debug] - Enable/disable debugging printouts
**/
exports.runProgram = async (code, debug = false) => {
startCPU(code);
let step = 0;
while (true) {
step = step + 1;
// Temporary limit as a lazy way to halt infinite loops:
if (CYCLE_LIMIT && (step > CYCLE_LIMIT)) {
console.log('SIMULATION HALTING - reached cycle limit');
break;
}
if (!CPU.running) break;
if (CPU.IP >= CPU.memory.length) break;
stepCPU();
await logCPUState(debug);
};
}
// FUNCTIONS THAT PULL INFO FROM STATE TO DISPLAY
/**
* @param {Boolean} [debug] - Enable/disable debugging printouts
**/
async function logCPUState(debug = false) {
console.group(`Step`);
if (!debug) console.clear();
if (debug) {
display.printDisplay(CPU.memory);
} else {
display.prettyPrintDisplay(CPU.memory);
}
console.log();
console.log('Mnemonic:', CPU.currentInstruction.mnemonic);
console.log(`Machine: $${num2hex(CPU.currentInstruction.opcode)} $${num2hex(CPU.currentInstruction.operand)}`);
console.log();
console.log(`IP: $${num2hex(CPU.IP)} Acc: $${num2hex(CPU.Acc)} NZOC: ${num2bin_4bit(CPU.FLAGS)}  ${CPU.running ? "running" : "halted" }`);
console.log();
// Pause to show animated display:
if (!debug) await new Promise(resolve => setTimeout(resolve, 75));
console.groupEnd();
};