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| notes | ||
| sketches | ||
| test-programs | ||
| assemble-and-run.js | ||
| assemble.js | ||
| assembler.js | ||
| display.js | ||
| jsconfig.json | ||
| logging.js | ||
| machine.config.js | ||
| package-lock.json | ||
| package.json | ||
| readme.md | ||
| simulator.js | ||
readme.md
Paper computer simulator experiment
To do
Misc
- Play with JSDoc
Testing/using
- Write some more complex test programs
- Display (hex) numbers
- Think about automated testing
Features
- Assembler:
- Always add an END at the end
- Pad up to 256 bytes
- Add constants to assembler
- Keypad
- Add single-stepping
- Make $0F a NOP
- In assembler.js: validateLabel()
- In assemble.js: print better output to stdout
- Add a function for logging just a specific range of memory
Under-the-hood improvements
- Do a proper binary version... (or lose the typed arrays?)
- Extract debugging to its own module
Run the assembler/simulator
Assemble source code:
npm run asm source_code.asm
Assemble source code, with debug output:
npm run asmdebug source_code.asm
Assemble and run, with animated display of screen memory:
npm run rundisplay source_code.asm
Assemble and run, with debug output:
npm run rundebug source_code.asm
Instruction set
00 END
01 STO lit# ; store ... mem[lit#] <- A
02 STO addr ; store ... mem[mem[addr]] <- A
03 LDA lit# ; load ... A <- lit#
04 LDA addr ; load ... A <- mem[addr]
05 ADD lit# ; add ... A <- A + lit# ... and un/set carry flag
06 ADD addr ; add ... A <- A + mem[addr] ... and un/set carry flag
07 SUB lit# ; sub ... A <- A - lit# ... and un/set carry flag
08 SUB addr ; sub ... A <- A - mem[addr] ... and un/set carry flag
09 HOP lit# ; hop ... skip next instruction if A == lit# ... when true: IP <- PC + 2
0A HOP addr ; hop ... skip next instruction if A == addr ... when true: IP <- PC + 2
0B JMP lit# ; jump ... IP <- lit#
0C JMP addr ; jump ... IP <- addr
0D CCF ———— ; clear Carry Flag ... CF = 0
0E CHP ———— ; carry hop ... skip next instruction if Carry Flag is set ... when true: IP <- PC + 2
0F NOP ———— ; no operation
- Instructions are two bytes long: one byte for the opcode, one for the argument
Nice features that didn't fit
- Hop
IF<and hopIF> MULandDIV- Rotates and shifts
Registers and Flags
A- accumulatorIP- instruction pointer (aka program counter)CF- carry flag
Memory map / Peripherals
00-0F- display (4x4)10-1F- keypad? (details TBD)20- pointer to display memory21- pointer to keypad memory22-2F- reserved for future use / variable storage30- initial value for IP30-FF- free
Maybe someday
- Timer (for a version in software/electronic-hardware)
Assembly language
ADD $01 ; comments follow a `;`
ADD $FF ; this is direct addressing
ADD ($CC) ; this is indirect addressing
END ; END, CFC, and CHP don't require arguments
; (a default value of 0 will be used as their operand)
@subroutine ; create a label
ADD $01 ; (it must be on the line before the code it names)
ADD $02
JMP @subroutine ; use a label as an argument
; the label will be replaced with
; the address of the label
=foo $FF ; define a constant
; (must be defined before it is referenced)
ADD =foo ; use a constant as an operand
- Hexadecimal numbers are preceded by a
$ - Whitespace is ignored