import board import keypad keymatrix = keypad.KeyMatrix( row_pins = (board.GP5, board.GP6, board.GP7, board.GP8), column_pins = (board.GP9, board.GP10, board.GP11, board.GP12, board.GP13) ) keymap = { 15:"0", 16:"1", 17:"2", 18:"3", 19:"runhalt", 10:"4", 11:"5", 12:"6", 13:"7", 14:"step", 5:"8", 6:"9", 7:"A", 8:"B", 9:"addr", 0:"C", 1:"D", 2:"E", 3:"F", 4:"data" } while True: keypad_event = keymatrix.events.get() keyPressed = True if (keypad_event and keypad_event.released ) else False key = keymap[keypad_event.key_number] if keyPressed else False if key: print(key)